Immersive, interactive 3D experiences
Dystopian Horror Experience
A chilling escape room horror game where players must navigate through terrifying environments, collect clues, and survive a zombie encounter to escape. Built with Unity, featuring ambient sound design and dynamic lighting that creates an atmosphere of constant dread.
Time-Bound Stealth Adventure
A heart-pounding stealth-chase game where players must reach a distant temple in under 2 minutes. The serene forest path becomes a nightmare when you venture too close to a hidden giant spider. Built with custom AI pathing and proximity-based state transitions.
These projects taught me how to build atmosphere through visual storytelling and how game mechanics can dramatically shift player emotions. From horror pacing to chase sequences, I learned to balance tension with player agency.
Working with Unity's systems deepened my understanding of player movement, AI behavior, and environmental design. It's a space where technical implementation meets creative vision—and I'm excited to explore it further.